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Go — Five AI Levels & Two Players iconGo — Five AI Levels & Two Players

Play browser Go against Novice, Beginner, Intermediate, Advanced, or Master AI, or share one device for two-player games. Learn captures, ko, area scoring, and progress from 9×9 to 19×19.

Game guide

YouToStem · Strategy Game

Go

Learn liberties, captures, suicide, and ko on 9×9 before progressing to 13×13 and 19×19 against five AI bands or a local opponent.

Two Players

⚫ Local Two-player Go

Level 13 / 100
TurnBlack
Moves0
Time0:00
Best—

Play on an intersection. Two consecutive passes end the game.

⚫ Captured: 0⚪ Captured: 09×9 · Komi 7.5
📘 Quick strategy: liberties before territory+

Before each move, count the liberties of nearby groups. One liberty means atari; zero means capture. Protect weak stones before looking for moves that pressure several groups.

Do not crawl along the edge to make territory. Start from corners, extend along sides, then connect and attack in the center. Keep playing when life and death are unsettled.

Read the complete Go guide →

❓ Go FAQ

Which rules does this Go game use?+

It uses area scoring for reliable automatic counting: stones and surrounded empty points score, with 7.5 komi for White. Suicide is forbidden, positional repetition prevents ko cycles, and two consecutive passes end the game. Stones left on the board count as alive, so unsettled groups should be played out.

How do 9×9, 13×13, and 19×19 differ?+

The 9×9 board produces short, clear fights for Novice and Beginner play. The 13×13 board introduces opening plans and whole-board tradeoffs. The standard 19×19 board has the widest strategic scope and appears at Master level. The core rules stay the same.

How do the five computer levels differ?+

Novice chooses among many reasonable points, Beginner emphasizes connection and atari, Intermediate evaluates replies, Advanced reduces randomness and protects groups more consistently, and Master uses 19×19 with the strongest reply check. Each band contains 20 levels, for 100 total.

Why is an empty intersection sometimes illegal?+

The point may already be occupied, the move may leave the new group with no liberties without capturing anything, or it may recreate an earlier board position and violate the repetition rule used for ko.

How are stones captured?+

Orthogonally connected stones of one color form a group. Adjacent empty intersections are liberties. When the opponent fills a group’s final liberty, every stone in that group is removed immediately. Diagonal contact does not connect stones.

Does two-player mode require the internet?+

No. Two people alternate Black and White on one device. Legal-move checks, captures, ko, and scoring all run locally in the browser.

How are daily and friend challenges kept consistent?+

The UTC date fixes the daily level and AI parameters. A shared link stores its level and random seed, so friends receive the same board size, computer strength, and decision conditions.

Why does the game end after two passes?+

One pass only says the current player sees no useful move; the opponent may continue. Two consecutive passes signal agreement to score. If a group is clearly dead but remains on the board, keep playing until it is captured before both players pass.

🗓️ Updated 2026-09-25🐞 Feedback